creatureDevilLE Nine Hells (Baator) - 1,2,3,4,9

Pic:

Statblock:

name: Spined Devil
size: Small  
type: fiend  
subtype: (devil)
alignment: Lawful evil  
ac: 13 (natural armor)
hp: 22
hit_dice: 5d6 + 5
speed: 20 ft., fly 40 ft.
stats: [10, 15, 12, 11, 14, 8]
damage_resistances: cold; bludgeoning; piercing, and slashing from nonmagical weapons that aren´t silver  
damage_immunities: fire, poison 
condition_immunities: poisoned
senses: darkvision 120ft., passive Perception 12
languages: Infernal, telepathy 120 ft.
cr: 2 (450 XP)
traits:  
- [Devil´s Sight., Magical darkness doesn't impede the devil's darkvision.]  
- [Flyby., The devil doesn't provoke an opportunity attack when it flies out of an enemy's reach.]
- [Limited Spines., The devil has twelve tail spines. Used spines regrow by the time the devil finishes a long rest.]
- [Magic Resistance., The devil has advantage on saving throws against spells and other magical effects.] 
actions:  
- name: Multiattack.
  desc: "The devil makes two attacks: one with its bite and one with its fork or two with its tail spin es."
- name: Bite.
  desc: "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage."
- name: Fork.
  desc: "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (ld6) piercing damage."
- name: Tail Spine.
  desc: "Ranged Weapon Attack: +4 to hit, range 20/80 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (ld6) fire damage."

Alignments: LE

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